![]() Event editor: refresh issue in double-object collision dialog box after changing list mode. Event editor: in the Create Object / Set Position dialog box the X edit box gets the focus when it's opened from the global event or behavior editor. Event editor: Set Flag dialog box, selected item hadn't keyboard focus. Frame editor: sometimes objects could be selected and them immediately unselected when quickly clicking on them and moving the mouse. Frame editor: wrong icon after setting a counter to hidden. Frame editor: behavior sub-menu update issue (also in object list and workspace context menus). Path movement editor: some edit boxes couldn't scroll. Picture editor: slightly bigger font for tool settings and animation list. Picture editor: Rename command from frame context menu didn't work anymore (note: the F2 keyboard shortcut is incorrectly displayed and doesn't work). Mac runtime: extension signing issues when signing Xcode projects. iOS & Mac runtime: shader bugs when multiple effects actions are executed in the same loop. Windows runtime: font issues in some cases after destroying strings and/or changing the name or size of their font. Expression editor(s): the selection is now still visible when the edit box hasn't the focus. Event List editor: in very long events the last few icons didn't show tooltips when you hover over them. Note: those shortcuts aren't added by default (except the first time the build 294 is executed), you need to either reset the keyboard shortcut assignments in "View / Toolbar / Customize", Keyboard tab, or in this tab add these shortcuts to the View / In and View / Out commands. ![]() Frame editor: new Ctrl+Shift++ and Ctrl+Shift+- shortcuts that allow you to zoom in/out faster. Frame editor: opening the frame editor is now faster for frames with a large number of objects. Frame editor: context menu not displayed in some cases in object list. Picture editor: font size too big in RGB controls and in frame number indicator. Workspace bar: slow with big applications. Workspace bar: wrong context menu on frames in Japanese UI. Preferences: new option to turn off dialog box opening animation. Windows runtime (2.5+ DLC): new "Optimize String Objects" option in the properties of the application that allows you to disable String object optimizations in DirectX 11 mode (this optimization can cause graphic glitches in some cases). Frame editor: when you zoom in/out using the mouse wheel while editing a text, the edit window is now closed. Frame editor: incorrectly remembers which objects are selected after closing and reopening it. Event list editor: fixed a rare crash after dropping events to a comment line. Menu editor: default checkboxes not displayed at runtime if you select the new custom colors option. Menu editor: crash when editing parent item. ![]() Action editor: crash when you drag events to the tab of the frame's event editor. Event editor: animation, movement and flag selectors couldn't be resized. Frame editor: in the effect list dialog box the effect preview is now disabled if the "Use Direct3D in frame editor" option is unchecked in the preferences. Solution for the moment if this happens to you: disable Direct3D in the frame editor (via the preferences). Reason: one of the DirectX9 DLLs we use doesn't support large addresses. Frame editor, known issue: when the application loaded in the editor uses more than 2 Gb of memory, you may experience random crashes in the frame editor, especially with objects that have effects or in the effects dialog box. ![]() Picture editor: action points not preserved by "Keep original hotspots" option. UI: skin not correctly reloaded after machine gets suspended. if you want to report bugs for this version, better post them in the Clickteam forum, in the thread of the latest build 294, thanks! I'll try to take a look here from time to time anyway. MFA files are still compatible with previous builds (though if you load and re-save them with a previous version, you'll lose value order, included frame index, etc). Here is a document that highlights the main new features of the build 294:
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |